![]() ![]() ^ "Using Simulation to Solve the Challenges of Offshore Operations", Scandinavian Oil – Gas Magazine No.^ "Solving the Realism Challenges of Next-generation Heavy Equipment, Earth-moving, and Military Simulations", Military Technology, Special Issue 2013.Clients ĬM Labs clients reportedly include FMC Schilling Robotics, iRobot, Honda Research, 元 Technologies, Lockheed Martin, NASA, and Carnegie Mellon University. While MathEngine's remaining technology, itself renamed Karma, became fully absorbed into the Unreal and RenderWare game engines, CM Labs shifted its focus away from gaming to the visual simulation for training (VST) market, targeting Vortex at robotics and heavy-equipment operator training in both commercial and military applications. Vortex has been under active development ever since the initial launch of the software in 2001. In 2001, MathEngine spun off Critical Mass Systems business as CM Labs Simulations, consisting of the CM office in Montreal and a portion of MathEngine's technology, renamed Vortex. ![]() MathEngine's original Dynamics Toolkit and Collision Toolkit were developed in part by Critical Mass Systems, and were targeted for a broad range of gaming, research, and academic markets through 2001. Lateral Logic was acquired by MathEngine PLC in April 1999 and was renamed Critical Mass Systems. They released the Lateral Collision Engine (LCE) in 1998, targeting research and enterprise clients. The company was focused on ground vehicle visual simulation systems, and the development of software toolkits for physics simulation. in 1994 by Jussi Westergren, Karsten Howes, and Frederic Francis. The company that was to become CM Labs Simulations was founded as Lateral Logic Inc. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |